3D Spatial Audio for XR
Two takes on spatial audio: building immersive acoustic worlds, and why XR falls flat without sound.
10
- Date
- Thu 7 Apr 2022 · 18:30
- Venue
- House of Music
- Format
- Meetup
- On stage
- 1
Two takes on spatial audio: building immersive acoustic worlds, and the argument that XR without sound is not immersive at all, just a picture you can walk around.
Timo Bittner presented with Andrew Rahman from Spatial Media Lab. The topic came back to the programme twice more, at #17 and again at #22.
- Entry
- Free
- Language
- English
- Doors
- 30 minutes before the talks
- Drinks
- Covered by our partners