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3D Spatial Audio for XR

Two takes on spatial audio: building immersive acoustic worlds, and why XR falls flat without sound.

10

Date
Thu 7 Apr 2022 · 18:30
Venue
House of Music
Format
Meetup
On stage
1
Immersive & spatial

Two takes on spatial audio: building immersive acoustic worlds, and the argument that XR without sound is not immersive at all, just a picture you can walk around.

Timo Bittner presented with Andrew Rahman from Spatial Media Lab. The topic came back to the programme twice more, at #17 and again at #22.

Entry
Free
Language
English
Doors
30 minutes before the talks
Drinks
Covered by our partners

1 on stage